Nova is hiding. Walk along and look carefully.
Hide and seek in a library. Nova hides behind the furniture and the child walks along looking for her. It is a game about taking your time and looking properly — the opposite of a game that rewards fast fingers.
The corridor is one long room, almost five screens wide. Hold a finger down and the camera slides along it. The far background moves more slowly than the floor, and it is that difference alone that makes it feel like walking rather than sliding a picture.
A plant, a door, boxes, shelves, a counter, a curtain. Nova hides behind one of them with a little of herself showing — except behind a door, which hides her completely.
Four signs on the wall: ENTRANCE, BOOKS, READING, TOILETS. Touching one makes it say its name out loud. That is how the child learns what each part of a library is called.
Nova hides three times, never twice in the same place, and always near the sign whose name she gives as a clue.
Coming soon to the App Store and Google Play